The Be Book The Game Kit The Game Kit Index

BPushGameSound Function Summary


Function Summary

Function Description
CurrentPosition() Returns the current playback position
InitCheck() Indicates whether or not the object was initialized successfully
LockForCyclic() Locks the entire sound buffer area for cyclic use
LockNextPage() Locks the next sound buffer and returns a pointer to it
BPushGameSound() Constructor
UnlockCyclic() Releases the cyclic lock
UnlockPage() Releases the sound buffer previously locked

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